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Not every agent action should run unsupervised. When an agent is about to send an email, delete a record, execute a financial transaction, or perform any irreversible operation, you need a human to review and approve the action first. The Human-in-the-Loop (HITL) pattern lets your agent pause execution, present the pending action to the user, and resume only after explicit approval. Because HITL is built on LangGraph interrupts and checkpoints, the pause is durable. A user can refresh the page, a reviewer can answer from a different component, and the agent still resumes from the exact point where execution stopped instead of replaying the whole run.

How interrupts work

LangGraph agents support interrupts, explicit pause points where the agent yields control back to the client. When the agent hits an interrupt:
  1. The agent stops executing and emits an interrupt payload
  2. The useStream hook surfaces the interrupt via stream.interrupt
  3. Your UI renders a review card with approve/reject/edit options
  4. The user makes a decision
  5. Your code calls stream.submit() with a resume command
  6. The agent picks up where it left off
The frontend SDK keeps the interrupt alongside the rest of the thread state, so your UI can render it wherever it makes sense: inline in the transcript, in a review queue, in an admin dashboard, or in a modal that blocks the next user action until the decision is made.

Setting up useStream

Connect useStream to your human-in-the-loop agent. When the graph hits an interrupt, the hook exposes the pending payload on stream.interrupt. Render an approval card while that value is set, then resume the run with stream.submit(null, { command: { resume: response } }) after the user approves, rejects, or edits the action.
The code examples use useStream<typeof myAgent> for type-safe stream state. See Type inference for Python or JavaScript backends.

The interrupt payload

When the agent pauses, stream.interrupt contains a HITLRequest with the following structure:

Decision types

The HITL pattern supports four decision types:

Approve

The user confirms the action should proceed as-is:

Reject

The user denies the action with an optional reason. The tool is not executed:
When an action is rejected, the agent receives the rejection reason and can decide how to proceed. If you omit message, the backend uses a default message that tells the model the tool was not executed and not to retry the same tool call unless the user asks. For side-effecting tools, pass a clear message that tells the agent whether to abandon the action, ask a follow-up question, or try a safer alternative.

Edit

The user modifies the action’s arguments before approving:

Respond

The user provides a direct reply for “ask user” style tools. The message becomes the tool result and the tool itself is not executed:
Use respond when the tool is intentionally a placeholder for human input, for example, an ask_user tool that prompts the agent to collect information from the user. Do not use respond to deny a proposed action, because it is returned to the model as a successful tool result.

Building the ApprovalCard

Here is the decision wiring used by the approval cards. The UI can split each action into its own card, but the resume payload is a single HITLResponse with one decision per pending action:

The resume flow

After the user makes a decision, the full cycle looks like this:
  1. Call stream.submit(null, { command: { resume: hitlResponse } })
  2. The useStream hook sends the resume command to the LangGraph backend
  3. The agent receives the HITLResponse and continues execution. Each entry in decisions may be one of:
    • { type: "approve" }: The agent continues executing the action
    • { type: "reject", message }: The tool is not executed, and the agent receives the rejection message before deciding its next step
    • { type: "edit", editedAction }: The agent runs the tool with edited arguments
    • { type: "respond", message }: The human’s message is returned directly as the tool result without executing the tool
  4. The interrupt property resets to null as the agent resumes streaming
You can chain multiple HITL checkpoints in a single agent run. For example, an agent might ask for approval to search, then ask again before sending an email with the results. Each interrupt is handled independently.

Handling multiple pending actions

An interrupt can contain multiple actionRequests when the agent wants to perform several actions at once. Render a card for each and collect all decisions before resuming:

Custom interrupt forms

The resume flow uses humanInTheLoopMiddleware, which wraps a tool with a generic approve / reject / edit / respond card. Sometimes a single set of buttons is not enough: booking a flight, approving a refund, and reviewing a social post each need a different form, with their own fields, validation, and copy. For that, raise the interrupt() from inside the tool and let the payload describe the exact form the UI should render. Each tool can surface a completely different interface.

Describe the form in the interrupt payload

interrupt() accepts any JSON-serializable value, which allows you to provide a “card” that the frontend knows how to render, for example, a form type, a title, the context the human is reviewing, and the fields to collect. interrupt() is generic over its input and return types (interrupt<I, R>(value: I): R) so you can type both the card you send (InterruptCard) and the value the user resolves with (ReviewDecision). Export those types so the frontend can import them and stay in sync:
Give each tool a distinct formType (e.g. "refund-approval", "content-review") so the frontend can switch on it and render the matching form.

Render a different form per tool

On the client, the card arrives as stream.interrupt.value. Import the InterruptCard and ReviewDecision types from your agent module so the form and the payload stay in sync, switch on formType to pick the right form, and feed fields into your inputs:

Keep the card on screen with respond(decision, { update })

When you resolve a plain interrupt, the card disappears the instant the interrupt clears and only the tool result comes back. That means a rich review card would vanish mid-run. To keep it on screen, resolve the interrupt and commit a message carrying the card to state in the same superstep using useStream’s respond:
respond(response, { update }) applies the update optimistically: the card paints immediately and is reconciled by ID once the resumed run echoes the same message back. The backend never re-emits the card, so it stays rendered without a flicker while the (potentially slow) tool runs. Render the resolved card by reading it back off the message:
Because the resolved card lives in the message history, it survives refreshes and is visible to every component reading the thread and the human’s decision becomes part of the durable transcript, not just transient UI state.

Best practices

Keep these guidelines in mind when implementing HITL workflows:
  • Show clear context. Always display what the agent wants to do and why. Include the action description and the full arguments.
  • Make approve the easiest path. If the action looks correct, approving should be a single click. Reserve multi-step flows for reject/edit.
  • Validate edited args. When users edit action arguments, validate the JSON structure before sending. Show inline errors for malformed input.
  • Persist the interrupt state. If the user refreshes the page, the interrupt should still be visible. useStream handles this via the thread’s checkpoint.
  • Log all decisions. For audit trails, log every approve/reject/edit decision with timestamps and the user who made the decision.
  • Set timeouts thoughtfully. Long-running agents should not block indefinitely on human review. Consider showing how long the agent has been waiting.